Guides

[CLASSES] DON'T LET HIM IN Guides Hub

Task pages for one night: the clock, the entrances, the breaker, a breach, the creatures the badges name, classes, difficulties, revives, and Snowbound Lodge.

[CLASSES] DON'T LET HIM IN Guides Hub

Task pages for one night: the clock, the entrances, the breaker, a breach, the creatures the badges name, classes, difficulties, revives, and Snowbound Lodge.

Read them in night order

Start with the full-night page if you already know the scare-off. Use the door page when an opening is the problem, the breaker page when the lights die, and the breach page only after Breach active. The class page tells you what the badges prove and what they do not name. Creature notes add a trance and a door copy. They do not change the clock.

Which [CLASSES] DON'T LET HIM IN guides are published?

Survive a Full Night Until 6 AM

Run the default house from the lobby alert to the 6 AM clear: batteries, every entrance, the outside breaker, and a hide only after it is already inside.

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Keep Every Door and Window Shut

Hold the openings the creature can use, including the second floor, and run the look-shut-floodlight scare-off before Breach active.

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Restore the Breaker After a Power Cut

Wait until the creature leaves, flip the outside fuses until power is confirmed, then close whatever opened in the dark.

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Survive After It Gets Inside

When Breach active plays, hide without being seen or leave while it is indoors, then restore power only after it is back outside.

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Locust, Boiled One, Guilt, Skinwalker, and Boy and the Bath

The description credits three DoctorNowhere characters. Later badges add Guilt and the Skinwalker, a trance, and a copy at the door. The siege stays the same.

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What the Class Badges Actually Say

Badges prove five buyable classes, a level 3 cap you can reach, and a Gem currency. They do not name the five classes or their prices.

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Easy, Normal, Hard, Nightmare, and Endless

Four difficulty-clear badges and two Endless streak badges are the published mode list. What each mode changes in the night is not printed.

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Squads, Revives, and the Robux Passes

Split entrances before the night starts, revive with a living player, and read the pass prices before anyone spends Robux.

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Play Snowbound Lodge

Snowbound Lodge is a badge-confirmed second map. Seal the front door and blinded windows, and do not import a house closet you have not seen.

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Mistakes That End the Night

The failures that show up in the badges and in recorded nights: a dark entrance, a breaker sprint, the wrong game's flashlight trick, and a borrowed class list.

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FAQ

[CLASSES] DON'T LET HIM IN guide questions

What time counts as morning?

Easy, Normal, and Hard badges say survive until 6 AM. The experience description says survive until morning. Nightmare and Snowbound Lodge badges say a full night, without printing a clock time.

Are there working codes?

No code string is confirmed for place 121165298854655, and no in-game redeem button is confirmed. Roblox game passes are store purchases, not promo codes.

How many classes are there?

The Full Crew badge says own all five classes. Hired says buy your first class, Mastered says get any class to level 3, and Gem Hoarder says earn 1,000 Gems. The five names, prices, and level rules are not in those badge texts.

Which monster is easiest?

There is no official strength ranking. Badge award counts are not a difficulty order. Use the same entrance and breaker plan, then add only the rule that monster's own badge actually states.

Is this the burglar game that protects a Dominus until 8 AM?

No. This is place 121165298854655 by dilly dally games. The other experience is place 119322777693726. Its tips say to flash a flashlight at a window and last until 8 AM. Those steps are not this game.