Survival

Survive a Full Night Until 6 AM

Run the default house from the lobby alert to the 6 AM clear: batteries, every entrance, the outside breaker, and a hide only after it is already inside.

Survive a Full Night Until 6 AM

Run the default house from the lobby alert to the 6 AM clear: batteries, every entrance, the outside breaker, and a hide only after it is already inside.

What the night is

[CLASSES] DON'T LET HIM IN is place 121165298854655 by dilly dally games. The description says a creature circles the house, studies mistakes, and looks for a way in. You keep the floodlights powered, watch doors and windows, restore the breaker when the power fails, and hide if it gets inside. Easy, Normal, and Hard badges all say the clear is 6 AM. There is no item to turn in.

This is not place 119322777693726. That other game protects a Dominus until 8 AM by flashing a flashlight at a window.

Before the alert

The lobby is where the squad picks a creature and a difficulty. Published difficulty names on badges are Easy, Normal, Hard, and Nightmare. Endless is a separate streak mode. Older recordings also say the word Medium. That word is not a badge name, so read the buttons in your own lobby.

Recorded nights open with an emergency alert: an unidentified entity is at large, residents should stay indoors until sunrise, and unusual sounds outside are not something to investigate. Footsteps can seem to sit beside you while the creature is on another wall.

Quiet minutes

  1. The flashlight you already carry stays dark until a battery is equipped. The recorded line is Equip a battery to use it.
  2. Pick up spare batteries while the house lights work. Shelves are not fixed.
  3. Watch the battery meter above the hotbar. No minutes-per-battery number is published. The Advanced Flashlight pass adds 50 percent duration, a wider beam, and a brighter beam. Battery Every Run spawns you with a +10 percent battery.
  4. Walk the stairs, the front door, the side door, the sliding or glass door, upstairs and downstairs windows, one closet, and the path to the outside breaker.
  5. In a squad, split floors before the first noise. The server cap is 30. Full House is a crew of five, which is a badge, not a requirement to fill the server.

The standing loop

The creature climbs walls and the roof and opens doors and windows itself, including the upstairs main bedroom. A shut door is a state you recheck.

When you hear it at an opening, or the screen says Opening active:

  1. Go to that entrance.
  2. Look right at it.
  3. Shut the door or window.
  4. Turn on a floodlight while the power is up.

One lit front door does not cover an unlit upstairs window. After any trip outside, get back in and shut the door before you do anything else. A spoken guess of about 3 seconds is one player's estimate, not a documented timer.

When the lights die

A power cut drops house lights and floodlights together. The breaker is outside on the house and outside on Snowbound Lodge.

  1. Do not sprint to the box at the instant of the cut. Recorded deaths happen when it is still next to the box.
  2. Wait until it leaves. Audio can lie about which wall it is on.
  3. Flip the fuses until the screen says power is restored. Recorded completions include short sequences such as two then three, or one, two, three. Do not memorize one order.
  4. If the prompt will not start, leave.
  5. Get inside, shut the door, and sweep every entrance.

Fuses run out. After that, floodlights stay unavailable. One player in that state stayed out of the dark house until morning. Cuts repeat in the same night.

If it gets inside, the house goes dark. That blackout is a different job from the breaker cut. Do not start the box while it is still indoors. The Lights Back On badge is specifically a repair after you have already survived an indoor hunt.

If it is already in

Breach active means the entrance is lost. Two recoveries are shown in full runs: hide in a closet without being seen and turn the flashlight off, or step outside until it leaves and then come back. Outside is still dark. The pantry has sheltered a group and has also been the room where a hiding player died. The shed did not open in the run that tried it.

A caught player can become a ghost. A living teammate uses a world revive totem. Ghosts in those recordings do not fire the revive. Solo play has no self-revive. The on-screen purchase line Revive all fallen teammates. Buy the totem for 24 does not name a currency. The separate store pass Totem Every Run is 49 Robux and spawns you with a totem.

At 6 AM the Easy, Normal, and Hard nights end. Keep the same loop through the last hour.

Recovery card

Cue Meaning Response
Opening active, footsteps, or scratching It is working an entrance Look, shut, floodlight on
Lights die Power cut Wait until it leaves, flip outside fuses, confirm power, re-sweep
Breach active It is inside and the house goes dark Unseen closet with the flashlight off, or leave until it exits
Empty flashlight meter The equipped battery is spent Equip a spare pickup
Teammate down The round continues A living player uses a world totem

Snowbound Lodge is the other confirmed map. Read that page before you queue it. Creature-specific rules are on the creature page, and they do not replace this loop.

FAQ

Frequently Asked Questions

What time counts as morning?

Easy, Normal, and Hard badges say survive until 6 AM. The experience description says survive until morning. Nightmare and Snowbound Lodge badges say a full night, without printing a clock time.

Are there working codes?

No code string is confirmed for place 121165298854655, and no in-game redeem button is confirmed. Roblox game passes are store purchases, not promo codes.

How many classes are there?

The Full Crew badge says own all five classes. Hired says buy your first class, Mastered says get any class to level 3, and Gem Hoarder says earn 1,000 Gems. The five names, prices, and level rules are not in those badge texts.

Which monster is easiest?

There is no official strength ranking. Badge award counts are not a difficulty order. Use the same entrance and breaker plan, then add only the rule that monster's own badge actually states.

Is this the burglar game that protects a Dominus until 8 AM?

No. This is place 121165298854655 by dilly dally games. The other experience is place 119322777693726. Its tips say to flash a flashlight at a window and last until 8 AM. Those steps are not this game.